Attack and Critical-Hit Rate can be freely traded for the other stats. Equip Emblems that improve HP to be as durable as possible. The build's Boost Emblem loadout should consist of 6 Green Emblems for extra damage and 4 White Emblems to get more HP. Alternatively, Potion can also work well since its healing scales with HP. The shield from the item also protects Venusaur from heavy burst damage.Įject Button is a must-have battle item for this build, providing both offensive and defensive options. Buddy Barrier provides a large HP boost and a teamfight tool. and gives Venusaur a shield to absorb Sp. This build utilizes the HP recovery effect of Giga Drain and its interaction with Petal Dance to allow Venusaur to tank as much damage as possible.įocus Band improves Venusaur's defenses and surivability. The build's Boost Emblem loadout should consist of 6 Green Emblems to maximize damage and 4 Emblems of any color. X Speed can also work nicely for the same purpose. penetration, improving its damage output even more.Įject Button is Venusaur's only means of escaping or repositioning when it needs a better angle to use Solar Beam. Choice Specs improves Venusaur's burst damage by increasing its moves' minimum damage, particularly Solar Beam. Since Venusaur won't have any defensive items, it is best to use this build when the team has Defenders or All-Rounders that can protect Venusaur. This build is focused on slowing enemies using Sludge Bomb and dealing high damage from afar with Solar Beam. Since the move's effect also lasts for 5 seconds, Venusaur can essentially keep the move active until Accelgor's effect wears off!Īccelgor: Spawn Time, Buff, and Information Sniper Build Sniper Build Secure Accelgor For Max Cooldown ReductionĪ good strategy is to capture Accelgor to get more cooldown reduction! On top of the items and emblems in this build, getting the effect will reduce Petal Dance's cooldown down to 5 seconds. Atk or HP since there are no Black Emblems that increase Sp. This can be achieved by having three (3) Emblems that are both Black and Green. The build's Boost Emblem loadout should consist of 7 Black Emblems for maximum move cooldown reduction and 6 Green Emblems for maximum Sp. If disables would be a problem, consider equipping Full Heal instead. Focus Band alleviates Venusaur's weak early game but will generally act as a durability and survivability tool.Įject Button is the default battle item for the build, giving Venusaur a mobility tool to work with. Shell Bell and Energy Amplifier are the core items for the build, giving Venusaur a total of 9% cooldown reduction on its moves. It's best to play safe in the early game up until Venusaur gets both moves or reaches level 9. This allows the Pokemon to keep the uptime of the movement speed increase and the AoE damage to virtually forever, all while triggering the cooldown reduction effect on Giga Drain. This build focuses on reducing Petal Dance's cooldown to the point where Venusaur can keep activating the move all the time. The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. Poison status effect damage increased from 52/s to 77/s (+48%). Damage reduction decreased from 40% to 35%.ĭamage increased from 7790 to 10290 (+32%).ĭamage increased from 10290 to 10655 (+4%).ĭamage dealt to opposing Pokemon increased from 479 to 759 (+58%). HP recovery is decreased from 683 to 610 (-11%). Movement Speed Buff increased.ĭamage increased from 2784 to 3408. Static cooldown decreased from 134 to 112. Area of Effect damage increased from 1017 to 1338 (+32%).
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